Hero Client · Platform

About Hero Client

An original Minecraft client built from scratch on Fabric — by a studio that ships the same standard everywhere: real features, real numbers, no dead toggles.

Fabric v2.2 beta HBBML licensed

Story & mission

Built because the bar was not being met.

Hero Client started as a refusal of the defaults. Most clients ship a fixed bundle of features, most of which players never switch on — with "coming soon" presented as a feature, toggles wired to nothing, and performance claims with no numbers attached.

So the mission is simple: build the client that should already exist. A modular, performance-first Fabric client where every feature is implemented before it is listed, every stat is measurable, and every version is a real build — never a relabelled JAR. PvP players, performance-focused players, creators, and anyone who wants a Lunar-style feature set in one place.

The same standard carries the whole ecosystem — Most clients focus on a single feature or a locked-in experience. Hero Client is a feature-rich modular client with 50+ toggleable features — performance, visuals, HUD, social, marketplace, and cloud sync — built as the natural home for the Hero Studios ecosystem, without sacrificing frames. Hero Studios is an independent studio, and the client is the natural home for everything the studio builds: HeroSync, Hero Agent, DPT and the rest.

Team & credits

Who builds it.

A small independent studio, an obsessive quality bar, and a community that reports the bugs worth fixing.

Design, engineering & art

xHBB_ (HeroBrokenBrine)

Founder of Hero Studios — architecture, feature registry, GUI systems, performance engine and the visual identity.

Quality bar

3,800+ automated tests

Every module runs under the same test suite — no release ships without it.

Community

Players & testers

Bug reports, crash logs and the honest feedback that keeps the client honest.

Open source philosophy

Licensed under HBBML.

Hero Client ships under the Hero Broken Brine Modified License (HBBML) — open, inspectable and honest about what it does. The public API is documented surface, not a locked door: configuration, events and HUD elements are all yours to build on.

Open here does not mean careless. The client runs entirely on your machine, requires nothing on the server, and the code exists to be read — because a client you cannot inspect is a client you cannot trust.

Read the HBBML API documentation

Independence

Hero Studios is an independent software and technology studio specializing in Minecraft software, developer tools, desktop and mobile applications, open-source projects, and game development. It is not affiliated with, endorsed by, sponsored by, or connected to any other company using a similar name.

Come build the standard with us.

Download the client, join the Discord, or read the source — however you want in, the door is open. Hero Studios — The Most Advanced Minecraft Tools, and Beyond.